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This update is a prerequisite to the integration of changes
associated with PR-1091 (ENH: Added new node types to support
custom volume rendering shader code)
See Slicer/Slicer#1091
List of changes:
$ git shortlog 755772c867..55e6ebcb88 --no-merges
Clinton Stimpson (1):
[backport] Add more support for custom shaders in composite mapper.
Simon Drouin (5):
[backport] Moved uniforms and GPU shaders to new class vtkShaderProperty
vtkSkybox::StereoSphere not supported yet.
[backport] Fix coding style.
[backport] Added basic unit tests for vtkOpenGLUniforms
[backport] Fixed compilation warning
git-svn-id: http://svn.slicer.org/Slicer4/trunk@28179 3bd1e089-480b-0410-8dfb-8563597acbee
jcfr
added a commit
to NA-MIC/svn.slicer.org-Slicer4
that referenced
this issue
Dec 22, 2022
This update is a prerequisite to the integration of changes
associated with PR-1091 (ENH: Added new node types to support
custom volume rendering shader code)
See Slicer/Slicer#1091
List of changes:
$ git shortlog 755772c867..55e6ebcb88 --no-merges
Clinton Stimpson (1):
[backport] Add more support for custom shaders in composite mapper.
Simon Drouin (5):
[backport] Moved uniforms and GPU shaders to new class vtkShaderProperty
vtkSkybox::StereoSphere not supported yet.
[backport] Fix coding style.
[backport] Added basic unit tests for vtkOpenGLUniforms
[backport] Fixed compilation warning
git-svn-id: http://svn.slicer.org/Slicer4/trunk@28179 3bd1e089-480b-0410-8dfb-8563597acbee
This issue was created automatically from an original Mantis Issue. Further discussion may take place here.
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