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volume render cutout #1099

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slicerbot opened this issue Mar 12, 2020 · 2 comments
Open

volume render cutout #1099

slicerbot opened this issue Mar 12, 2020 · 2 comments
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Priority: Low Small, non-essential improvements or fixes Type: Enhancement Improvement to functionality
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@slicerbot
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This issue was created automatically from an original Mantis Issue. Further discussion may take place here.

@lassoan
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lassoan commented Mar 17, 2020

For trajectory planning purposes, it would be helpful to have a "cutout" feature in the volume rendering module to allow seeing into the volume along the outline of a sphere, cone, or trajectory to some point inside the volume. A camera-based control would be great to adjust the trajectory to the current view angle so that the cutout is continuously centered as the volume is rotated.

Static cutout is available in Mask volume effect (in SegmentEditorExtraEffects), which are already available for users.

It would be nice to make shader-based real-time cutouts available to users as well: https://github.com/pieper/VTKCustomShaders.

@lassoan lassoan added this to the Backlog milestone Mar 17, 2020
@lassoan lassoan added Priority: Low Small, non-essential improvements or fixes Type: Enhancement Improvement to functionality labels Mar 17, 2020
@pieper
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pieper commented Mar 17, 2020

The custom shader implementation is now available in a self test, and works with the current builds.

https://github.com/Slicer/Slicer/blob/master/Applications/SlicerApp/Testing/Python/ShaderProperties.py

It's still an open issue to develop a useful user interface.

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Labels
Priority: Low Small, non-essential improvements or fixes Type: Enhancement Improvement to functionality
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