View Issue Details

IDProjectCategoryView StatusLast Update
0002671Slicer4Core: GUIpublic2014-03-07 09:00
ReporteregibsonAssigned Toalexy 
Status acknowledgedResolutionopen 
Product VersionSlicer 4.1.1 
Target VersionFixed in Version 
Summary0002671: Persistent texture mapping for models

Slicer model display nodes allow for texturing models that have texture coordinates specified using the SetAndObserveTextureImageData() function. It would be convenient to be able to assign a texture to a model in the GUI, and have the texture and the association between the model and the texture saved into the scene file.

TagsNo tags attached.




2012-10-24 07:40

administrator   ~0006721

From Eli: In the mean time, I have created a python module that can achieve what
I need in Slicer 3.6.3 (attached), which should be easily ported to
Slicer 4 if anyone else needs this functionality. It is not ideal,
because the association between texture and model cannot be saved into
the scene.

2012-10-24 07:40 (1,386 bytes)

Issue History

Date Modified Username Field Change
2012-10-24 07:35 egibson New Issue
2012-10-24 07:35 egibson Status new => assigned
2012-10-24 07:35 egibson Assigned To => alexy
2012-10-24 07:40 jcfr Note Added: 0006721
2012-10-24 07:40 jcfr File Added:
2012-10-24 07:40 jcfr Target Version => Slicer 4.3.0
2012-10-24 07:56 finetjul Category MRML => GUI
2013-08-06 07:31 alexy Target Version Slicer 4.3.0 => Slicer 4.4.0
2014-03-07 08:58 pieper Status assigned => acknowledged
2014-03-07 09:00 pieper Target Version Slicer 4.4.0 =>