View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0004381||Slicer4||Core: GUI||public||2017-06-10 17:15||2019-11-04 20:20|
|Product Version||Slicer 4.7.0|
|Target Version||Slicer 4.11.0||Fixed in Version|
|Summary||0004381: Center 3D view button and 'r' key make the view centered slightly differently|
Currently pressing r and hitting the center view button do subtly different things. It would be better if the behavior would be exactly the same.
Pressing r (built-in VTK reset camera shortcut):
Pressing center view button:
Current center view button behavior is close to what we need, the only thing that may be considered is to adjust the zoom, but it seems to work well enough without that. So, the fix may be as easy as remapping 'r' key to qMRMLThreeDView::resetFocalPoint().
|Tags||No tags attached.|
Implementation is not trivial, as currently vtkThreeDViewInteractorStyle does not have a reference to qMRMLThreeDView.
This remains a problem. It would be nice to remap the button to set zoom factor as well (or at least have an option - e.g., long-click or shift-click - to center&zoom).
|2017-06-10 17:15||lassoan||New Issue|
|2017-06-10 17:17||lassoan||Relationship added||related to 0004209|
|2017-09-26 10:22||jcfr||Assigned To||=> jcfr|
|2017-09-26 10:22||jcfr||Status||new => assigned|
|2017-09-26 10:23||jcfr||Target Version||=> Slicer 4.7.0|
|2017-09-27 12:21||lassoan||Target Version||Slicer 4.7.0 => backlog|
|2017-09-27 12:21||lassoan||Note Added: 0015177|
|2019-11-04 20:20||lassoan||Target Version||backlog => Slicer 4.11.0|
|2019-11-04 20:20||lassoan||Note Added: 0016296|